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Gearcity enable benefits system
Gearcity enable benefits system












'Russian fallout' is usually a setting soaked in Soviet nostalgia and the signifier of the era past. The one without any sense of direction or substantive replacement for the things that are gone now.Īs I see it, it's mostly an unconscious feeling that has to do with USSR's dissolution and Perestroika. The reason why 'fallout' is so 'popular' in Russia: It's not really Fallout as a franchise but rather the story of a world that has been destroyed. Wayyy more than I would need for a normal play-through start however to make things more interesting rather than profitably producing 2-3 types of cars in 2-3 factories for most of the game (it's called lite campaign for a reason) I will want to aim to become more of a not-Ford of not-USA and produce as many different types of cars as I can right from the start of the game.

gearcity enable benefits system

Gearcity enable benefits system full#

This isn't some kind of challenge run so I chose reasonable difficulty setting with x4 score multiplier, medium market volatility, level 1 dealerships in Gasmea to have a bit easier/faster start, no free tech advantage, full score for competing cars and instead of starting with factory I will instead start with a small loan of a billion dollars (not actually a loan). We will have to wait until 1990 to enter markets in Archana (some commie thirdworldia I guess?) and Dalluha (not-Dubai). In 1970 we will also gain access to market in Fruinia (not-Japan).

gearcity enable benefits system

We also start with access to Hetvesia which is not-western Europe & Scandinavia. I chose to start my company in country of not-USA, pardon I mean Gasmea.












Gearcity enable benefits system